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34EVERLAST
Kanata Lab
A super-concentrated action entertainment for busy working adults, with game loops that can be completed in as little as 10 minutes and no game overs. -
CALME
DOUKUTSU PENGUIN CLUB
An exploration-action adventure set in the cliff-hugging port of Calme, surrounded by a perilous sea of clouds. -
Hell Hell
モノリリス
Multiplayer cooperative action-stealth game combining tag and hide-and-seek. -
Rainbow Sea
Shirokurohitsuji
You are a mere mortal and your only weapon to cross over to the gods is a lie. A Japanese-style point-and-click adventure with a multi-branched storyline. -
SONOKUNI
DON YASA CREW
Find an ingenious way out of the one-hit death loop and run through it as fast as you can. Hardcore high-speed action. -
Rustil: Eternal Labyrinth Castle*【Special quota】
Shinden Games(Kobe Institute of Computing)
An exhilarating roguelike action in which players conquer a labyrinth castle by making full use of techniques, magic and items.
Phase 2 Awards
Teams that did not qualify for the second edition, but excelled particularly in areas such as game design, programming have been selected for three different awards.


Mineralogy Game
Kihapper
Message
The choice of theme, visuals, and mechanics meshed well. The concept seems to be very clear and also unique.
Game Design Award (Selected by: Yohei Yanase)


Jet Edge Turbo
WatashinoTokoro
Message
I think it is a well-made exhilarating action racing game.
Especially, the way the UI works and the attention to detail in terms of presentation seems to be particular.
It also has a good sense of speed when accelerating. Please keep up the good work.
Programming Award (Selected by: EIKI`)


Immortal Stone
Kam3kiti
Message
This jump action game offers the players a solid experience in a captivating world setting.
Although there are still some need for adjustments such as the controls and a tutorial the game has a lot of potential to improve further.
The storyline, direction and power-up actions make this a game that we can all look forward to in the future.
Mentor Award (Selected by: Yuichiro Kitao)