TEAMS

The 5 teams selected for the second edition of iGi.

1st Edition2nd Edition

34EVERLAST

Kanata Lab

Action

Unreal Engine

“34EVERLAST”, with one gameplay loop completable in 10 minutes minimum and no game over, this is a fully-packed action entertainment for busy working adults. A touching love story unfolds in a multidimensional universe.

CALME

DOUKUTSU PENGUIN CLUB *

RPG

Unity

“CALME”, a 3D action adventure game set in CALME, a town on top of a cliff. In a world with a culture of ‘cloud sea hunting’ where people dive into the cloud sea below to hunt, the player will face strange creatures that live there.

* Previously known as “NONOHARA WORKS”.

Hell Hell

MONORYLLIS

Co-Op, Action, Stealth

Unity

A multiplayer cooperative action stealth game combining 'tag' and 'hide-and-seek'. In a pop and cute world inspired by the Japanese underworld, everyone must work together to find keys hidden in the stage and escape within the time limit.

Rainbow Sea

Shirokurohitsuji

Adventure

Unity

“Rainbow Sea” , a Japanese pixel art adventure game in which the story branches out in many ways depending on the lies that can be chosen from the options available. The player spends an unsettling year as Human, a candidate chosen to be a god, while nurturing relationships with the Seven Lucky Gods.

SONOKUNI

DON YASA CREW

Top-Down Action

GMS2

“SONOKUNI” is a hardcore high-speed action game. In a world of bio-science fiction and Japanese mythology, manipulate time and space to protect your dying country from the forces of a superpower. Find the optimal route out of a loop of violence. Just one hit will kill you, so run as fast as you can. This experience is truly HIPHOP as you strive to find any other solution than violence.

Special quotaRustil: Eternal Labyrinth Castle*

Shinden Games(Kobe Institute of Computing)

ARPG/Roguelike

Unity

“Eternal Labyrinth”, an exhilarating Roguelike game where the player must conquer the labyrinth castle with skills, magic and items. Rusty, the main character, will face the mysterious labyrinth castle that emerged from a gate that suddenly appeared 50 years ago. Catch monsters, fight together, and collect various treasures!

*Previously known as “Eternal Labyrinth”.

Awards

Teams that did not qualify for the second edition, but excelled particularly in areas such as game design, programming have been selected for three different awards.

Game Design Award (Selected by: Yohei Yanase)

Mineralogy Game

Kihapper

Message

The choice of theme, visuals, and mechanics meshed well. The concept seems to be very clear and also unique.

Programming Award (Selected by: EIKI`)

Jet Edge Turbo

WatashinoTokoro

Message

I think it is a well-made exhilarating action racing game.
Especially, the way the UI works and the attention to detail in terms of presentation seems to be particular.
It also has a good sense of speed when accelerating. Please keep up the good work.

Mentor Award (Selected by: Yuichiro Kitao)

Immortal Stone

Kam3kiti

Message

This jump action game offers the players a solid experience in a captivating world setting.
Although there are still some need for adjustments such as the controls and a tutorial the game has a lot of potential to improve further.
The storyline, direction and power-up actions make this a game that we can all look forward to in the future.